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Chapter 25: Zero Series - 7
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22 November » 29 November
Bahamut's Third Descent
29 November » 6 December
Leviathan's Third Descent
» 22 November, 7 PM
Odin's Third Descent
Odin stages require a physical team (of Bow units if possible) and, most important, some skills.
All the units in this stage have an high MDEF and Odin receives 90% less damage from Fire, Ice, and Darkness (80% less from lightning): units like Pahrl, S'naip and Harold will be of tremendous help, while Zafitte, Gugba and even the C class monsters Blastosaur (Chapter 5-4) and Bomborg (Chapter 8-9) can defuse the bombs spawned by Odin right after he shined for 1 turn and casted Zantetsuso.
If needed, you can read the Odin's moveset on his wiki page.
This stage is NOT required to obtain Odin Λ.
The first 4 stages are exactly like those from Odin Ultra (with the exception that monsters have higher stats); on last floor, Odin Λ will cover most of the map with Kinetic traps.
Bring both physical and magical DPS, plus a mover (unit with a skill that increases their Control Time, like Samatha Λ ).
- Minions on floors 1-3 will die after the first turn,
- Enemies on floor 1 don't take damage from physical attacks,
- Enemies on floor 3 don't take damage from magical attacks,
- All the enemies killed by Instant Death will respawn on floor 4 with higher stats.
An alternative guide that involves the use of the status 'Death' can be found here.
Bring Dark units with lightning capsules. Skills that cause Sleep might be useful, more information on the Forum guide.
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